About Axel
Last updated:
Axel is built by James McMullen, a solo developer and skater in Perth, WA, Australia.
Why Axel exists
Axel helps you learn to skate and track skills, log practice sessions, attach skills to videos and get analysis, and keep track of blade sharpening. It complements skating lessons; it does not replace qualified instruction or formal testing.
Axel: Figure Skating Tracker
Axel: Figure Skating Tracker helps you learn to skate and track skills, log practice sessions, attach skills to videos and get analysis, and keep track of blade sharpening. Explore 155 skills across 24 progressive tiers, with technique tips, tutorials and step-by-step skill animations (a starter set is free).
Available on iOS, Android.
Contact
Email support@axelskating.com.
Licensing and attribution
Open Source & Licensing
Axel is made available under the Apache License 2.0. This means you are free to use, modify, and distribute the software under the terms of the Apache License. See the LICENSE file for complete licensing information.
Third-Party Attribution
Icons
This project includes icons from multiple sources, all used in compliance with their respective licenses.
Google Material Design Icons
Available under the Apache License 2.0. No changes have been made.
- Source: https://fonts.google.com/icons
- Repository: https://github.com/google/material-design-icons
- Copyright: © Google
Solar Icons
Available under the CC Attribution (Creative Commons Attribution 4.0) License. No changes have been made.
- Source: https://www.svgrepo.com/svg/527540/stars-minimalistic
- SVGRepo: https://www.svgrepo.com
- License: CC Attribution
- Copyright: © Solar Icons
Libraries & Dependencies
Axel is built with the help of excellent open source libraries:
- React (MIT License) - https://react.dev
- React Router (MIT License) - https://reactrouter.com
- Supabase (Apache 2.0 License) - https://supabase.io
- TypeScript (Apache 2.0 License) - https://www.typescriptlang.org
- Vite (MIT License) - https://vitejs.dev
License Files
For complete licensing information, please refer to:
Questions?
If you have questions about licensing or attribution, please contact us.